Sometimes I'd like the animation process to be more tangible somehow less static for us in front of our screens. Then I remember that we wouldn't have command+z. How a motion-machine would be? That's what I thought while trying to bring that vintage vibe of old synths and imaginary retro-video-devices.
So many iterations. Is this a double-edge thing? Redshift is so fast at showing a close-to-final result that allows iterating every detail hundreds of times before signing it off.